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  3. _______________________________________________American Dream Roleplay is a Heavy/Medium Roleplay server, based on Real life's United States, California, the city of Los Angeles.We've spent over two years working on the script, making it what it is today._______________________________________________What is unique about American Dream Roleplay?Win prizes as you play:Players matter here, earn amazing prizes such as VIPs, Money, Custom toys, etc... by spending your time on our server and having fun!User Control Panel (UCP):A material design UCP with a Music player widget, playing top hits, hand picked by our community members. Easily manage your characters, chat with other players and keep an eye out for the newsletters.Achievement system:Upon finishing certain tasks you'll unlock achievements. You'll gain XP by unlocking achievements.In-Game Marketplace system:What is the best alternative for a web-based marketplace? an in-game one! you can use the XPs you earned by unlocking achievements to buy yourself marketplace items in-game.Crate system:The best way to earn money as a criminal. Families receive weapon crates which they can use to distribute weaponry all over the city or stash em for a rainy day.Drive-by system:Perform a drive-by on your rival gang, take them out easily. You can drive-by with various weapons, not just SMGs!Dynamic weather system:Our weather is synced with Real Life's Los Angeles, it means if it's raining in real life, it rains in-game, if it's sunny in real life, it will be sunny in-game too!GTA V/Online features:We have brought many aspects of Rockstar's latest GTA Game into American Dream, such as blip system, warehouses, offices, garages and much more!Events:We host events regularly such as scavenger hunts, mystery solving, treasure hunting, murder mystery party and much more! It's the best chance for you to win yourself a prize of your choice, such as a house on the hills with a custom interior, a vehicle, business, cash or a VIP.Vehicle bait system:The best method to catch the suspects is to bait them with a getaway vehicle. Our Vehicle bait system will allow LEOs to lock, turn the engine off and lowjack the suspect's vehicles using their advanced panel.Uniquely made custom mappings:More than 200 custom designed exteriors and interiors with custom textures as well as two big islands which will give you a better and modern feeling while playing. You can also pick an interior from our list for your businesses or house.Astonishing forums:Our forum is designed the best for users convenient, including more than 10 different themes to choose from! And not to mention we have forum-based award system too, you can win awards by doing daily tasks on the forums.Forums arcade:Bored? Hop on our forums and play some arcade mini-games, including Sonic the Hedgehog, Super Mario Bros, Chicken Invaders, Angry Birds and much more! Don't forget to participate in monthly Arcade tournaments to win amazing prizes.Maps:Don't know where to get started? take a look at our map guideline which shows the location of everywhere you need to know to get started! (jobs, public services, dealerships, etc...)In-Character social media system (Buzzard):We have our unique social media system (web-based). It's a mix of ******* and ******** (maybe even more). See what is trending, share and like with your friends. Enjoy roleplay on a whole new level!Clip system:Buy extra clips for your weapons at a Weapon Shop so you never run low on ammunition when you are stuck in a middle of a shootout.Token system:Out of cash? No problem! You can use tokens to buy yourself a property, you also will be gifted with tokens upon joining.Complex System:There are many house complexes around the city, in which you can purchase or rent houses, there are penthouses, ghetto apartments and even motels and hotels if you plan on a short stay!Customization:Customize your character with many toys and objects available for you to use.Realistic Economy:Everything is based on real life, including the economy, jobs, vehicles, houses, weapons, everything is synced with real life's Los Angeles economy to bring the best realism feeling as you play.Monthly Updates:We update our script and services at least once a month, adding brand new features and implementing improvements to keep bringing better roleplay experiences.Fully featured:Our script brings so many awesome features including dynamic fishing system, Ferris wheel system, elevator system, hotel complexes, various jobs to choose from, textdraw based cell phone system and basically everything else expected from a decent roleplay server!_______________________________________________Oh wait, you thought that's all? Sit tight...We also have advanced event system, turf war system, portable stereo system, textdraw based cell phone system, fully functioning administration and anti-cheat system, headshot system, dynamic dealership system, CDL trucking system, faction managing system, business system, dynamic paycheck system, rental vehicles system, quick keys system, job level system and much more! Basically everything you expect from a fully-featured Roleplay server._______________________________________________So what are you waiting for? Can you live up to the American Dream Hype? ▶️Join us!◀️🔽IP: server.adroleplay.com:7777DISCORD SERVERWEBSITEFORUMSBUZZARD (IC Social Media)User Control Panel (UCP)WEB SHOP
  4. Echo (ULTRA ULTRA) Review

    After many months of wait, countless times watching trailers and gameplay reveals... I honestly thought that I'd enjoy Echo, but I found myself enjoying the environmental design, shader implementation and asset design rather than the overall gameplay... The game starts off showing the capabilities of Unreal Engine 4 (UE4 / Formerly UDK (UE3)) and what you can achieve with some hard work and a little elbow grease... Even the menu was thoughtfully laid out and implemented as "En"s eye following your cursor and revealing the menus as you move.... There was a single fundamental flaw when it came to the introduction of the game, The Menu; As fluid as, well designed and pretty as it seemed... I sat for a solid twenty minutes thinking that the game was still loading or I might have been waiting for some instructional text to pop on my monitor, this wasn't the case; I moved my mouse and low and behold I was amazed by it, I sat for a further twenty minutes moving my cursor and admiring the work, elbow grease and pure imagination ULTRA ULTRA had put into it. Being entrapped by what at first glace looked/seemed and felt like an enjoyable experience, I was immediately turned around and sat on my own arse fannying about waiting for excruciatingly long cut-scenes to finish, I mean the voice acting alone was grasping at me and enticing me to play more; So that's what I did... Thirty minutes into the game I found myself walking around what seemed/looked like an entrapped planet of snow to further spend twenty minutes admiring the level and asset design of the snow covered catwalks further into the planets core... To Quote PC Gamer's "Lauren Morton" Further into Echo, you're wandering the halls of "The Palace" a marble and goal leaf covered "installation" (to put it simply), again entrapped by Marvellous level, asset, character and art design... But the fact remains its heavily reliant on the Modular asset design the game and levels become excruciatingly repetitive and hard to look at (let alone acknowledge), in the early game especially when you first enter the palace you cannot help yourself but take your time and admire what you at first glace think is something pretty and unique. That combined with the Integrated Heads Up Display (HUD) that at first glace seems like a half baked Idea, at least during the first hour of the game (depending how slow you're going)... Just adds the cherry on top, with the sly issue being there's not much in the way of information at least again at the start of the time game, you're expected to know where to go; I found myself listening for Audio cues to find the correct route in the early game. I know what you're saying "But Droid"/"But Austin", its a unique puzzle game with one of a kind idea's and systems, I'm aware of that but when you spend five minutes looking for something to press your interact button on just to get into the nitty gritty of the game before even entering "The Palace" you can see why its something worth mentioning... However I will give them the benefit of the doubt in the late game at least, Objectives are clearly marked with distance once you start getting into the state where "Cycles" begin and clones of your character "En" start emerging from the ground like little spawns of satan scaring the life out of you until you realise that its starting to mimic some kind of humanoid form . Instead of the game feeling like you're being challenged like you'd expect from a Puzzle game that incorporates stealth you find yourself playing a elongated game of Tug-Of-War with the AI and the game, trying to avoid actions that you wouldn't want to be used on you, the immediate regret of having to use your stupidly over-powered energy weapon that'll kill as many Echos are you're able to line up (Yes however many you manage to line up). You'll find yourself running and hiding behind obstacles that you've seen time and time again, the modular asset design and level design may have boded well during development and seemed like an amazing idea to cut down on development time but has only come back to bite the user and for that fact the game in the backside and hinder what could've been an enjoyable experience. Speaking of Hiding being overly used modular environment assets, the only way to actually hide from any of the Echos is to run and find the nearest and suitable large chunk of Gold Covered Marble, may that be the stair case you saw thirty minutes ago twenty plus times or that giant pillar you've seen in the hallways and Ball Room looking puzzle section you've seen countless times.. I found myself laughing at the limitless ways to give being giant marble structures instead of the game having suitable "Stealth Like Components" such as Snake's cardboard box or Ezio Auditore da Firenze's hay stack; Maybe even the countless amounts of game that incorporate lockers that you can hide in (Wouldn't that be a fantastic idea). Don't get me wrong and be mislead by what I'm saying, ULTRA ULTRA and for that matter ECHO does try and guide you through some sort of half baked tutorial on stealth, a guide to hiding behind marble I guess you could call it.... But to be completely frank, its better if you just ignore it and ignore the stealth for that matter if you're looking for an experience that is heavily grounded on amazing voice acting and story telling, yes that's actually something to take note of in the game... Entrapped by the incredible back story, the voice acting... Story telling second to "The Last Of Us", maybe I'm being just a tad generous there; Overall the story experience is amazing but it surely isn't something to be compared to "The Last Of Of Us" or for that matter anything created by Naughty Dog... In the end what makes the game enjoyable isn't the capabilities of the stealth mechanics but the Story Telling, Voice acting and amazing Design; Modular or not you cannot help but admire the textures and shaders, the sheer effort and love put into something. Coming from a development background in both Game Design and Programming, I can't help but feel like the games I have worked on myself have received this same Criticism to somewhat of the same degree.. But when you're left with something Thoughtful and Creative to work on, something that'll help you make your next game; May that be a second echo or something entirely different they've already got story telling down to something that is enjoyable.. Its a shame that Echo was let down by what I can only describe as a Half Baked stealth system and a game of tug-of-war against a system that would like to see you fail (I mean that's the point).. In the end I did get Echo refunded after playing for a couple of hours, enough to get the general gist of the game and have a decent idea of the games background. Side Note: Feel free to private message me here with feedback on the review as well as telling me if you'd like to see more of these by reacting/liking the topic and leaving a thoughtful reply.
  5. Last week
  6. Hello there! So recently my friend have opened a new community called "Zombie Apocalypse" along with the server. The server's gamemode is based as a Team Deatchmatch, where you can play in two teams - zombies and humans. As a team "zombie", your task is to kill every last standing human and wont let them survive untill the evacuation. As a team "human", your goal is to kill many zombies as you can and survive untill the evacuation. Both teams has their classes with special and unique skills and power, but you have to play hard to achieve those classes. For example there are zombie classes, which can jump very high, make a big damage, infect, stomp a human away and even explode nearby. Each human class has it's better weapons and skills like, cure and heal the teammate and build some support, to avoid zombie attacks. There is really alot to achieve.. Also the server has map-changing system, so after each round ends, the map changes and the server has many awesome maps to explore. The community goal is to stay longer active as possible and provide some fun gameplay for the players. Also the Owner wants to bring some good old memories, back when Zombie Apocalypse servers were really planty and active and that they are still around. Server IP Adress: (Currently locked/passworded due to updates and bug fixes) Website: http://www.sampza.xyz/ Server might be soon added to the hosted-tab list. Since the prices has changed, there are some problems with funds to afford the feature for each month. Vacancies are open for "Moderator" and "Mapper" position. All what you need is a good experience, fluently speaking in english language and maturity. If you are interested, register on www.sampza.xyz and contact the Owner - Hellhound. Please do not bother sending me messages on this website about the positions. Hope to see you there! Thank you for reading.
  7. SA-MP's cookie connection attack

    Once I added the thing that Kalcor released, the server wasn't been attacked anymore.
  8. Please ignore the "My Multimart" section of the site, all functions/systems related to this are in heavy development and you'll be unable to access them out-right until each system is completed.

  9. Buying NGRP edited script.

    The name LS-RP, there is a mod more interesting and functional, even better than this It without bugs in it is full of beautiful mapping and systems Write in private messages http://dropmefiles.com/lmeEZ - link to the description of gamemode and screenshots
  10. HostName: San Andreas Battlefield Death-Match IP Address: Players: * / 100 Website: http://eg-samp.com/ Forums: http://eg-samp.com/forum/ Introduction: San Andreas Battlefield Death-Match is a TDM/DM based server. The server is run off Endless Gaming, a SAMP gaming community. The server started development in late 2016 and launched in late July 2017. Our aim is to try to base it off the popular video game franchise, Battefield. We try to visualize and create the perfect TDM/DM server, but also relating it to Grand Theft Auto at the same time. We want players to have the full experience of awesome features from Battlefield in SA-MP! Interested? Read on below :D! Features: Teams: The gamemode has two teams which you can select. United States of America and Russia. You have the option to change teams whenever a round ends. There is a team balancer to ensure fair gameplay for both sides. Classes: [*]Assault - Assault soldiers have to make sure their fellow teammates are always fully healed. As an Assault soldier, you are able to drop 'medic packs' to allow your teammates to heal themselves if needed. Engineer - As an Engineer, you have several jobs such as making sure your teams vehicles are repaired and functioning. You also have the ability to hack the enemy's communication systems which is a feature coming soon. Support - Support soldiers have to make sure their fellow teammates are stocked on ammo at all times. As a Support solider you are able to drop 'ammo packs' to allow your teammates to restock their weapons ammo. Recon - As a Recon soldier, you must gain information about enemy presence. This means you must use your sniper and find ways your team can attack the enemy's base. You should use all your equipment to your advantage Ranks: With a total of 21 ranks to progress with, you'll be able to climb through the ranks from killing players, capturing flags and many other various other ways. Each rank you have will determine how much armour you receive on each spawn too. Dynamic Map Changing System: Whenever the round ends, the team with the most points or kills wins. Rounds go for a total of 10 minutes each and change automatically when the timer reaches 0. The best thing about a system like this? There's no need to wait for the server to restart! Awesome Modes: We're working on adding many more modes such as Free for All, Gun Game and much more too! The server currently has a total of 3 modes: [*]Capture the Flag - Capture the Flag is a gamemode where both teams must try and take each other's flag from their respective bases while protecting their own. The objective of the game is to capture the opposing team's flag while defending one's own. This can be done by getting in to where the flag is located in the enemy base, taking it, and returning it to the player's base alive. This task is usually much easier said than done, as the opposing team's base is usually heavily defended and players are alerted once a flag is taken from its base, causing the team whose flag was stolen to frantically try to get it back at any cost. Once a flag is captured the team receives one point. Team Death-Match - The aim in Team Deathmatch is to kill all enemies. Team Deathmatch is played in an enclosed arena usually surrounded by an 'out of bounds' area. The gamemode typically contains no vehicles and is thus an entirely infantry based gametype. Conquest - Conquest is a game mode where both teams will have to capture a certain amount of flags. Capturing a flag will give your team 1 point. Once capturing a flag, you must either defend it or capture another one. If you own a flag, you will loose a point if the enemy teams captures a flag your team previously owned. Plant the Bomb (new!) - Plant the Bomb is a game mode where Russia must plant the bomb at Area 51, which is USA's base. USA must defend their base from Russia planting the bomb. If Russia successfully plants the bomb, Area 51 will explode and Russia will win the game. If USA successfully defends their base, they win the game. Coming soon.. - We are currently working on a new game mode. Capture the Vehicle! We're pretty excited to get it out to our awesome Community as soon as possible. Detailed Mapping: Each mode has a map where it's played on. We have put a lot of details into our maps to ensure we give our players the best experience, click here to check out some of our awesome maps! Active Administrators: We have active administrators from all different countries ensuring that an administrator is online during all the different timezones so that our players can enjoy the full experience without any disruption. + many more - why not come visit us?! These are some of our main core features we have to offer but there's much more cool features left for you to discover, so come check us out! Register on our forums to keep updated with the Community with awesome announcements such as events and in-game giveaways, we have one coming very soon! ----- HostName: San Andreas Battlefield Death-Match IP Address: Players: * / 100 Website: http://eg-samp.com/ Forums: http://eg-samp.com/forum/
  11. Hello ladies and gentlemen, We have a newly server which we are hiring some factions leaders, Staff, and Administrator team. We need a professional players on the server, Seems we're playing a roleplay server not a DM server, So we need to act realistics on the server, so this the applications,Faction leaders - All are (Vacant) We need a active players for handling the factions, and we need a professional players on it. Moderator - (Vacant) We need a good moderator also, And can handle the players and to assist them what they need or what they want.Admins - This is (Vacant) But we need a professional too. We need a good player and can rp too. And also we don't need abusing admins commands, We need you to apply on forums for this. So we can test you who you are,(If you're going to join/apply this factions,moderator,admins team you need to apply on forums)Server IP : link : https://redwaterrp.createaforum.comTeamspeak : Under Construction.We still refunding 2millions/2vehicle/level 5.So what are you waiting for come and get ig now. I hope you enjoy your stay!
  12. Looking to make a faction - UPDATED.

    I would join but I need to buy an account
  13. Looking to make a faction - UPDATED.

    i'll join, hmu
  14. We'd still love to hear what you have to say.
  15. Earlier
  16. What's going on guys, today I'll be selling some UPlay accounts I no longer use. Drop a reply down below with the games you want and I'll happily contact you about the prices. Prices range from 5 to 15 USD per account! Warranty: 30 day warranty If you have any question or anything else make sure to contact me either by PMing or by contacting me on Discord by the name Squidwe3D#5265. You can also contact me by adding me on skype - Yoavkalina. All proofs and pictures will be send if asked.
  17. Is SA-MP even worth spending time on?

    Frankly SA-MP is dead in the water... Its about time people realised this, Kalcor may still be updating it however this does not mean it'll continue to live; You see this with the lack of new features/fixes that are mandatory for it to continue to strive like it was doing back in 2012/2009... Just because "NGG" closed does not mean its not worth making a community, in fact quite the opposite, NGG was the pinnacle of Toxic, Abusive and Pathetic community standards; Why anyone carried on playing SA-MP on a server they cobbled together from an open source script and snippets on the SA-MP Forums in the beginning still baffles me to this very day.
  18. So, since NGG went down I just wanted to ask if it's even worth making a new community for the players around SA-MP.
  19. We don't set base rates of products although we will be reviewing all our systems currently in place including the use of the middleman. Either way, we feel this is the general direction we should take to move forward - even if we are making nothing - that doesn't matter.
  20. I meant the idea as a monthly subscription, as long as your subscription is active you'll get the discounts, but it could be implemented either way.
  21. I like the idea, but I personally would like to still incorporate a Subscription based system.. This being personal opinion, however maybe the idea you've had can still hold some weight... Maybe a single monthly payment that'll help with the costs, something in a fair price range along side a donation system that'll purely act as a way for a member of the community to contribute to the running costs but not at a monthly rate.
  22. An idea I had in the Discord I'd like to share here: "Maybe, we can do like a MM Premium or something like you said, and we can have MM "Endorsed" products/services (eg. hustles middlemanning or my anti-afk script w/e) people with premium get discounts on MM Endorsed services Eg. 25% off LSRP money through Hustle or $3 instead of $5 for my anti afk script, stuff like that.(edited) Obviously the sellers would need to approve, but I think it could work. That way, people with premium will buy more stuff + they support MM in the process its a win for everyone"
  23. This thread has been created at the request of the community to discuss the current time changes that will be put into place at the end of the calendar month. Feel free to discuss anything that you may be thinking about the changes stated in the thread / threads posted below; And a member of the staff team will respond accordingly.. Consider this a Multimart AMA. https://www.multimart.org/topic/1766-09102017-donations-upgrades-gje9b/
  24. Buying NGRP edited script.

    you makeing a server?
  25. Forex Gaming Roleplay [0.3.7]

    Hello there SA:MP Community Role Players! We are glad to present to you Forex Gaming Roleplay! Are you in search of a new rising community? Are you in search of a server where in the admins can and will entertain you to the fullness of your content? Are you looking for a server that is disciplined? Where in the admins are strict about it but is most of all easy to get along with? Join Forex Gaming Role-Play now! Forex Gaming Server Launch! Exclusive Giveaway to Members! Dear Members & Guests, we are announcing a giveaway to our members. The top 2 best active players of "Forex Gaming Roleplay" Ingame will get a random steam game for free. The steam game can be any game like CS:GO, GTA V, PUBG or any other random steam game for free. PARTICIPATE in GIVEAWAY Are you finding for the server IP address? Hmm And Forum also right? : Its Secure! [Click Me] I think you are finding where is the giveaway right? Click Here ! > Miner Job > Added more items in clothing store > Furniture System > Fishing Job > Debit Card System > More commands in admin ranks > Land System > Dynamic House System >Dynamic Mapping > Just added some simple features, Join and see yourself !
  26. You may have noticed that as of recently, I have taken over a lot of the Internal Multimart Service on behalf of @Husky.. This is due to Husky having little time to dedicate (fully, Might I add) to Multimart, rest-assured this does not mean he's forgotten or given up about/with Multimart.. This is why I have gone from Moderating Multimart's Content to maintaining the Servers and Forum Security, this is why you may have noticed my lack of activity when it comes to posting as of recently... Anyhow, to the matter at hand, when WE changed over to IP.Board at an independent cost to us, we originally asked for help for the total cost of converting to a more stable, maintained and security determined Forum System with a larger development community and more features that are better suited for us without myself having to spend hours of my times developing systems/features that only need to be updated for every minor release prior to usupdating... We are still looking for Community Funding, for theseimprovements; As Multimart has withheld implementing main-stream advertisements on the site, such as those found on Facebook, Twitter and so on; This will no longer be the case as we'll be implementing them at the end of the month to help with maintaining server costs. With this change we will also be implementing a new "Subscription" based Donation system, allowing for a tiered system.. We do not plan on having hundreds of "tiers" however we do plan on having enough to warrant them.. This will allow users some of the following abilities. Rest- assured all tiers will have the ability to disable/hide Advertisements on the site, this however will be limited to our Mainstream Advertisements and no those shown on Community Threads (every 15 posts or so)... Further more, we would like to request help from the community to assist with some Upgrades that'll allow us to maintain Multimart, this'll also allow us to implement a few new features to Multimart including Downloads (YAAAAY) but as we've already got IP.Board we will only require $300 this includes the renewal fee for our existing Support and maintenance provided by Invision Software. Anyway onto the benefits of Subscribing to a package (billed monthly) as I promised I would detail. Please be aware that this is purely an outline of our plans for our Tier based Subscriptions, as such are not set in stone and will possibly change once implemented. Now some of you may have questions regarding how existing "VIP" Members will be effected, I would like to personally assure you that you will receive a free two (2) to three (3) month subscription based on the amount you've assisted Multimart with maintaining our services. Best Regards, Austin "TheOnlyDroid"
  27. Weapons you should be a verified buyer for. Have you added me on Skype?
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